DANCE STUDIO


 
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SuzyUK



Joined: 12 Apr 2008
Posts: 2

PostPosted: Sat Apr 12, 2008 3:23 am    Post subject: DANCE STUDIO Reply with quoteFind all posts by SuzyUK

Hi im a second year architecture student and im in need of help so badly!
we are designing a dance studio at the back of the royal theatre
i am looking at fluidity,and delicate movements of a belly dancer, and my main precedent is Longchamp store in NY by THOMA HEATHERWICK!
obviously im changing the style and making it even more floaty!
but its so hard to draw it on plan! i dont kno how to go about this one!

i have to consider
cafe, ticket box, technical room, dressin room, stage, foyer etc
any one got any ideas and suggestions???
thank you so much
persianize@hotmail.co.uk
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solidred



Joined: 05 Jan 2006
Posts: 596
Location: Scotland

PostPosted: Sat Apr 12, 2008 3:19 pm    Post subject: Reply with quoteFind all posts by solidred

Hi Suzy. Kinda difficult to offer advice at a distance, but if I were wanting to create a 'floaty' effect, I'd attempt first to get something rather rough and spontaneous down... on paper, as an image, maybe even in words. Then, and this is important, I'd transcribe that initial looseness by making a very, very precise re-creation of it. It's a trick those folks at the Architectural Association in London used to use, back in the days of drawing by hand. The general idea is this: the process of tracing, or transcription or re-creation, in its sheer precision, highlights the inherent preciousness and delicacy of the original 'willful' gesture. The 'floatiness' resides in the tension between the loose and the precise. One might say that Dance uses similar techniques: the re-creation of everyday movements using the techniques of expert craft to create something beautiful.
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solidred



Joined: 05 Jan 2006
Posts: 596
Location: Scotland

PostPosted: Sat Apr 12, 2008 3:35 pm    Post subject: Reply with quoteFind all posts by solidred

PS You say it's hard to draw on plan. I'm not sure what you guys are taught these days in trying to ascertain what it is you find difficult here. For the moment, I'll guess Cool And I assume that, being in second year, the concepts of plan, section and elevation are a no-brainer.
Bearing in mind you're after floatiness again, you'll not want your plans to appear flat, 'dead', overly 'rational'. Something you might therefore like to consider is to treat the plan like a section (flipped on its side):
1. Understand what the whole thing is like as a 3D entity
2. Establish at exactly what height above floor level your 'plan' is being taken at.
3. Like in a section, your plan includes not just the outline of the section cut (the line of the walls, etc. at the cut line) but also shows the things in between this and the floor.
This assumes, of course, that the walls are not simply extrusions coming at right angles from the floor! I'm guessing that they're not since an embodiment of the concept 'the dancing body in space' implies (in one interpretation at any rate) that the enveloping form of the building also partakes of this dance: the walls inflect towards or away from one another in a studied way etc.
On the other hand, maybe the whole venue is simply a box and the dancers do the movement. This can be effective too, as a contrast. I used this technique recently when videoing a band perform. Rather than bounce around with the camera, I held it perfectly still so as to showcase the performers performing...
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nanrehvasconez



Joined: 25 Feb 2008
Posts: 125

PostPosted: Sat Apr 12, 2008 11:18 pm    Post subject: Reply with quoteFind all posts by nanrehvasconez

look at

Architectural Graphic Standards for Architects, Engineers, Decorators, Builders and Draftsmen
Charles George Ramsey, Harold Reeve Sleeper , amazon.com or the library
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richanar



Joined: 23 May 2008
Posts: 10

PostPosted: Sun May 25, 2008 12:03 am    Post subject: try this Reply with quoteFind all posts by richanar

Hey
I don't know how much this will help...
but I think the best thing you can do for such a project is to not conceptualise it in a 2d format at all (plan nor section).
I'd suggest taking your concept 'fluidity' and making a quick abstract model of it.Yo can keep developing the idea with models.Move from a material that's extremly easy to work with and quick (need not be neat)...to a material that requires a little thinking to be used.
You should be able to capture your 'floaty' ideas into a precise form this way.
The last stage would be making orthogonal drawings.Having a 3d laser scanner would help greatly of course!You could also try clicking absolutely orthogonal photographs of the model,scaling them and then drawing (by computer)....then you can make adjustments as you like.
Even if you choose to draw only by hand...having the model ready will help greatly.
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