Problem rendering with 3DSM7.


 
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Nihilist`



Joined: 11 Oct 2005
Posts: 1
Location: aussie

PostPosted: Tue Oct 11, 2005 1:20 am    Post subject: Problem rendering with 3DSM7. Reply with quoteFind all posts by Nihilist`

Hey. So heres how my tragic tale begins. I spend a few hours mucking around in 3dsm when I finally make something im quite pleased with. Throughout the course of it's creation, I tried rendering this scene at least 5 times, worked fine for everyone of those times. However, I come back to it today, add an object or two, nothing significant that could change the lighting of the scene etc. Anyhoo, I try to render my perspective window, and all I get is black. I try a few things, no luck. I change my renderer from mental ray high, back to the default scanline renderer, and it renders. Using mental ray high again, I render the other views (front,left,top) they all work. I even change one of my other windows to Perspective, that works. But why the hell wont this particular window, in perspective view, show up when I render? It's relatively important that I get this view so any advice would be greatly accepted. Thanks in advance ;p

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3dizign



Joined: 27 Sep 2005
Posts: 2

PostPosted: Sun Oct 16, 2005 12:19 am    Post subject: Reply with quoteFind all posts by 3dizign

Don't render in Perspective!
Use a camera, press ctrl+c in viewport and it creates a camera!
Some softwarerenders can't render in viewport!!
Or create a camera normal way
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